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A newbie's questions

In which development stage is tita?

What is tita's underlying engine? What other dependencies does tita have?

How do I get the source code with Mercurial?

Is there a RPM-package of the client? Is the client part of the source code?

In which programming language is tita written? Which build tools are used? Autoconf? Make? CMake?

tita has a working engine and most of the initial art completed, we still need some textures for the initial map however.

The engine we use is called ryzom core and has been the focus of our recent efforts.

The code is aviable from http://tempestintheaether.org/content/get-source-code

There is currently no RPM client however there is a ubuntu ppa, the client and server as well as all tools are all in the source code.

Most of the code is C++, PHP is also used for the web tools as well as some bash scripts.

The makefiles are generated using CMake.

 

Any other questions feel free to ask, I am around most of the time in #tita on Freenode.

 

-Botanic

what is the difference between the following 3: NeL, NeLNS, ryzom core?

NeL is a rendering engine, NelNS is network services, Ryzom Core is a MMORPG engine that we use.